Creator and press kit

Cover the no-checkpoint Foddian game where one throw can erase hours.

Greed's Folly is a brutal bottle-teleport climbing game made by one solo developer. It is built for painful falls, risky recoveries, speedrun routing, and the kind of clips where chat knows exactly when everything went wrong.

Quick Facts

Use this language freely in coverage, descriptions, streams, or review copy.

One-liner

A brutal climbing game where one mistake can erase hours of progress.

Short pitch

Throw magical teleportation bottles to climb an impossible library. No checkpoints, no shortcuts, just mastery.

Good fit for

Rage-game videos, Foddian game fans, speedrun routing, precision platformer streams, and solo-dev stories.

Content Policy

Greed's Folly is creator-friendly. You can stream the full game, upload videos, monetize footage, make clips, publish reviews, and use gameplay in commentary.

A Steam page link in the description is appreciated.

Hooks that work

  • One bottle throw can erase hours.
  • No checkpoints. No mercy.
  • A brutal Foddian climbing game made entirely by one solo developer.
  • Speedrunners and rage-game creators: break this route.

Screenshots

A quick visual read of the climb, the risk, and the bottle-teleport route language.

Greed's Folly gameplay showing a hard magical library climb Greed's Folly platforming section with library obstacles Greed's Folly speedrun route using bottle teleportation